Everyone that attends gets a free entry into the raffle...

more tickets will be available to buy before and at the event.

Clicking on a picture takes you to a page with more details of the game.


Robin of Triple Ace Games has provided us with yet another raffle prize (Triple Ace Games have already donated Rocket Race, Halfling Feast and Cadaver), and what a prize it is. This is a full set of Kedric Winks' Supernatural card game Ghost Hunter: Four packs of cards and a play mat for two players. Packs of cards (Spirits, Monsters, Witches and Vampires) can be played as independent games or combined for even more fun. This really is a beautifully illustrated game that is sure to appeal to many people.

Welcome to the Infernal Club – a society dedicated to hunting supernatural beings of all kinds! 

Ghost Hunter

Ghost Hunter is a card game for 2-6 players that should last for 10-30 minutes. The aim of the game is to score the highest total from the cards that you have captured. Players take turns laying higher and higher value cards on a central stack. If a player can’t lay an equal or higher value card they must pick up the entire stack. If a player lays a set (3 identical cards) or a run of 3 consecutive numbered cards then they get to capture the stack. The first player to play all of their cards ends the game. Players count up the scores of all the cards they have captured minus all the cards they didn’t manage to get rid of. The player with the highest score wins the game.




CGE (Czech Games Edition) have donated some more goodies to the raffle. We now have a copy of 'Alchemists: The King's Golem', this is the brand new expansion to the fabulous Alchemists game (you must have the base game to be able to play this).

Alchemists: The King's Golem

Alchemists: The King's Golem, an expansion to Alchemists, brings you a new logic puzzle with new rewards and consequences. Can you figure out how to animate a golem? And equally important, can you convince the king you are making progress?

The King's Golem actually contains four expansions: 

1. In Startup Funding, players get a chance to customize the initial resources in their laboratories.
2. The Busy Days expansion makes each round different by offering new rewards (and new costs!) on the order spaces.
3. The Royal Encyclopedia is an entirely new venue for publishing your research.
4. And in The Golem Project, players have the challenge of animating a creature made from magic and clay. 

The expansions are presented in order of complexity. Startup Funding and Busy Days will be just fine for beginners. The Royal Encyclopedia is for players accustomed to the logic puzzle of the base game. The Golem Project is for advanced players who want a new deduction challenge.

There are also some great promos, some of these aren't easy to come by. There may be one for your favourite CGE game! There are promos for these great games; Adrenaline, Tzolk'in: The Mayan CalendarAlchemistsDungeon Petz, Tash-Kalar: Arena of Legends, Last Will and Goblins Inc. Here are the details...

Adrenaline Chainsaw

A promo card given away with launch copies of Adrenaline sold at Essen 2016. 
An entirely new weapon with which to brutalise opponents at very close range.

Tzolk'in: The Mayan Calendar – Mini Expansion 1

Released in Spielbox issue 2012/6, this mini expansion includes one new monument tile and one new starting wealth tile.
Bonus Monument - Granary
Bonus Starting Wealth - Cistern

Alchemists: Ring of Favor Promo Card

Ring of Favor is a promotional mini-expansions for Alchemists. It consists of a single artifact card, with the following text:
Ring of Favor (Artifact - Cost 4 - VP 2)
You can double the effect of a favor card you play. Limit once per round.
It was distributed with the game during Essen Spiel 2014 and Cannes 2015.

Dungeon Petz: Bob the Blob Promo Pet

A promotional pet initially given with copies of the expansion Dark Alleys upon its launch at Essen Spiel 2013. There is an extra set of fasteners for this pet in the Dark Alleys expansion.
Bob the Blob: Originally, this pet had no name. And no shape. And no personality. No, wait, that’s not true. Actually, Bob’s personality is very well defined: He is eager to please. That’s why he lets us call him Bob, and that’s why he will be whatever you want him to be.

Tash-Kalar: Arena of Legends – Legendary Summoner Promo

A promotional legendary being.
"Just shuffle the “Legendary Summoner” in with the other legend cards. This legendary’s effect allows you to use all players’ pieces for the pattern of the next being you summon this turn."
Included in Spielbox 2014/6.

Last Will - 2 Messenger Cards

This card gives the player an extra Errand boy.

Goblins, Inc.: Promo cards

Bookie/Gambler - Gain 4 points if combat went all four rounds / Gain 4 points if either team's robot ended combat with no Weapon Tiles.
Collector - Gain 3 points for every 3 Decoration Tiles destroyed. Gain 3 points for every 3 Engine Tiles Destroyed. Gain 3 points for every 3 Armor Tiles destroyed.
Custombot - Starting from the first player each player in a team sets one of their goblins figures on his robot. For every goblin placed on one team's robot there has to be one in the same position on the other team's robot. Goblins can never be placed on the 4 spaces surrounding the cockpit.


A massive thankyou to David J Mortimer who has kindly donated some brand new copies of 4 of his designs... Twilight Squabble, Flock, [microfilms] and Pocket Imperium. He will be there on the day so you could even get him to sign a game!

Here are the details...

Twilight Squabble

Relive the entire Cold War in ten minutes with Twilight Squabble!

In 1947, the superpowers of the United States of America and the Soviet Union began a new sort of conflict, a struggle in the twilight of World War II. This war centered on the increasing development of nuclear weapons, and as the years passed it seemed like the war would never end — but no one wants to play a card game for decades. Thus, this game presents an abridged version of the Cold War — less of a twilight struggle and more of a twilight squabble...



Lead the most impressive flock through feeding, nest building, and hatching. Selecting the actions is simple, but when one bird flies, so do all the others! Can you time your actions to take advantage of when the flocks fly?

During the game Flock, players try to expand their flock with the goal of scoring the most victory points after three rounds of play. Victory points are scored by controlling the action cards at the end of each round. Also, be sure to have enough tasty worms to feed your birds at the end of each round, or otherwise they will fly away. Will your flock be on top of the pecking order?



[microfilms] is a microgame set in the world of [redacted]. Using only 25 cards, players try to deduce each other’s identities and objectives. [microfilms] features some of the same mechanisms as [redacted], most notably the double-blind interrogation. The first spy to collect the right item and the correct information wins.


Pocket Imperium

War has erupted across the Imperium! Four spacefaring races struggle for supremacy, launching fleets of starships across the galaxy to battle for control of the most prosperous systems. Only one race will successfully Expand, Explore, Exploit and Exterminate their way to victory!

Pocket Imperium is a 4X microgame. Players will need to use the opportunities to expand, explore, exploit and exterminate to their best advantage. The timing of when to build fleets, when to explore the stars, and when to invade systems controlled by opponents will be crucial in their quest to rule the Imperium.

What's more, in a crowded galaxy, players must choose wisely when to make alliances to bring down powerful enemies — and when to break those pacts to critically weaken their former allies!



A massive thank you must go to Tony Simons who has donated lots of great games to the raffle. Tony writes some very interesting articles about board games old and new. You can find them here... Pawnstar

Here are the games Tony has donated...


China is an abstracted game of political influence in China. Players use cards to place pieces (Houses or Emissaries) into the nine regions on the board. When all house spaces in a region are filled (or at the end of the game), players score for majorities of houses in that region. At game end, players then score for having majorities of emissaries in two adjacent regions. Players also score for having four or more houses in an uninterrupted sequence along one of the roads on the board.This fascinating game of domination combines multiple tactical possibilities with simple-to-learn rules and a short playing time!

China is based on the award-winning game Web of Power by master game designer Michael Schacht.



P.I. is a pure deduction game, with 2-5 players competing in three consecutive mini-games in order to see who's got the best chops in terms of solving their cases. Each player is competing to be the best private investigator in the city. The twist in the game is that each player has their own case to solve, the details of which are known by the player to their right. You are racing to solve your case before your competing players, attempting to work out the crime, the susect, and the location they are holed up in.

This is a game designed by Martin Wallace and is suitable for the whole family. If you like problem solving then this is the game for you.


Enjoy an evening of thrills and breath taking actions! Venture the steep descents with an exciting roller coaster ride or bear company to scary creatures at the ghost train. This collection of short games plays up to 6 and provides giggles and fun, turning boring neighbours into friends and possibly into gamers.



The Fall of the Republic is at Hand!

Senator is a board game for 3-5 players in which players take the roles of powerful Roman statesman. In this game of diplomacy, backstabbing, and resource management, players seek simultaneously to protect Rome, advance their family, and ultimately abolish the power of the senate and claim the title of Caesar.



Monastery is a tile laying game in which players construct different parts of a medieval monastery. The work is done by the monks of a player. The monks may move from tile to tile and in addition to building work they can also study, toil or pray.


Sector 41

In Sector 41, you play one of 4 races that converge upon this unstable sector of space with plans to plunder the Glynium contained within. You control a Mother Ship, which moves around the edge of the sector, and 3 Explorers that are sent in to find and tow out the Glynium as well as preventing your opponents from doing the same.



Wadi is situated in the heat and drought of the ancient Egypt desert. Water is scarce and you try to build your Shadoof (a sort of waterpump) as close to the Wadi as possible. A wadi, however, is a desert river. Water flows though it for only a small part of the year. The rest of the time it is dry. In the short wet period, you try to pump as much water as possible to the water reservoirs. Preferably in the vicinity of fertile land, because the more fertile the land, the better the harvest. And the better the harvest, the more points a player earns. All in all Wadi is a quick, tactical game. With 2 players it is a bit more strategic.


La Loire

Who will become the richest merchant or messenger in the France of the 15th century? Who will cover all the streets along the Loire Valley? Who will build the richest palace, the more prosperous abbey? Who will have at his service the mightier personalities? La Loire is a wonderful challenge for one – yes! face yourself! – to four players, a passionate struggle of resource management!


Minotaur Lords

In this game, Minotaur Lords fight for control over the ancient isle of Cresos. Cresos is divided in an upper and lower area. Each of these is further subdivided in economic, religious and military aspects which form the 6 columns over which players fight for control. On their turn, players play Minions, Buildings and Leaders cards in these columns. The player with the highest strength in a given column exercises supremacy over it and may use its special ability.


Wild Fun West

In the card game Wild Fun West, players strive to build a small town in the American Wild West, bidding every turn for the building of their choice, be it a Post Office, a Saloon or a Jailhouse. The goal of every player is to construct four out of the six buildings listed on his objective card. There are 12 Character cards from which the players can choose, each with a special ability, adding to the game diversity.


Gipsy King

Players build caravan routes across the board—in the free lands near the wonderful lakes—vying to attain the most popular and lucrative caravan spots for their families. When all the lands have been filled with caravans, points are awarded for controlling lakes with gold coins and connected caravans groups.


Barking up the Wrong Tree

In Barking Up The Wrong Tree, players must try to collect the most trees, preferably of different types. To do this, they place dogs barking up the trees of their choice, and the most dogs wins the tree. Normally a player can place only one breed of dog per tree, but if a player plays a cat card, then more dogs can join the throng. The game is played over five lively game rounds, with increasing numbers of dogs, cats and trees available each round. Deceptively simple, this game works a treat.


Like: The Social Game

Challenge your rivals to the very last Like! Grow your reputation! Get the most Friends! In Like: The Social Game you play as a User of Status, the most popular social network in the world. Become the Troll — that irreverent provocateur — and challenge the other Users by tagging them in embarrassing posts.



Dinosaurs reside on the modular hexagons of the super-continent Pangaea. Each hex can only support a certain number of animals. Not only that, the continent is splitting up with parts of the land disappearing and new lands emerging elsewhere. Players try to disperse as widely as is wise while still dominating each continent where they exist. The game ends as the meteorite strikes, ending the age of the great dinosaurs.



As they did last year CGE (Czech Games Edition) have generously donated some goodies to the raffle. This year there will be a copy (maybe 2) of Codenames Pictures. This is the follow up to the ever popular Codenames... and it's just as much fun!

There will also be a very special and exclusive CGE T-Shirt and some promos. Thank you CGE you're great!

Codenames Pictures

Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin! Both teams race to contact all their agents, but only one team can win.

Codenames: Pictures differs from the original Codenames - Pictures in that the agents are no longer represented by a single word, but by an image that contains multiple elements.


A big thank you to Triple Ace Games who have generously donated 3 of their fantastic games; Rocket Race, Halfling Feast and Cadaver.


Cadaver is a card game in which players must use a variety of arcane resources to reanimate a series of cadavers. Each cadaver has a resource cost which players must spend to re-animate the corpse. Resources are drawn from a shared deck. One deck can be used by up to 3 players. Adding a second deck allows up to 6 players to compete for best necromancer! This compelling game has some stunning artwork, find out more at the Triple Ace Games website (click on the picture below for more details).

Halfling Feast

Halfling Feast is a non-collectible card game for 2-6 players. Each player represents a halfling champion eater and must consume the most dish cards during the game. The dish cards have a fullness value which must be applied to the halflings belly total. Once the halfling is full they must find creative ways to release space in their belly.... find out more at the Triple Ace Games website (click on the picture below for more details).


Rocket Race

Leagues of Adventure: Rocket Race is a non-collectible steampunk card game for 2-6 players and is a game of Victorian Scientific Research, Ground-breaking Engineering, Financial Acumen, Heroic Endeavors, and a Dash of Luck.The game pits players against each other who play Victorian Clubs or Leagues racing to complete mad-capped moon rockets and be the first to successfully land on the moon!... find out more at the Triple Ace Games website (click on the picture below for more details).



Kathryn has kindly donated the Might & Magic: Heroes board game... thank you Kathryn.

Might & Magic: Heroes

Might & Magic: Heroes is a fantasy board game of strategy and adventure. Each player becomes a leader of one of four different factions hoping to conquer and govern the realms of Ashan. At first, players control just one hero, a small army, and a city — but with every passing round, their heroes gain experience and grow in power, armies become more numerous, and small towns turn into enormous capitals.


Kevin has donated the deck building game Arctic Scavengers...

Arctic Scavengers

In Arctic Scavengers, you are the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. You and your tribe are pitted against up to four other tribes in a fight for survival. Build up your tribe, skirmish against other players head-to-head, or even bluff your way to victory.

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